
King's Bounty 2 takes us to a new fantastic world called Antara. It is worth mentioning that the title lived to see numerous spin-offs and stand-alone additions, which were regularly released for six years after the premiere. It was released in 2008 on PC and took full advantage of the legendary Heroes of Might & Magic series and the original King's Bounty from 1990. The producer of the title is the Russian studio 1C Entertainment, which was also responsible for the first part of the series. The original King’s Bounty was released way back in 1990.King's Bounty 2 is a classic turn-based strategy with RPG elements, set in a fantasy world. Yes, there have been several spinoffs and spiritual reboots like the Heroes Of Might And Magic franchise and 2008’s King’s Bounty The Legend. However, developer 1C Entertainment is finally following up the legendary turn-based tactical strategy game that started it all with a proper sequel decades later, and that’s what King’s Bounty 2 is supposed to be.įirst off, let me just clarify that King’s Bounty 2Â is my first game in the franchise, and I reckon that that will be the case for many out there as well.

Still, I am a fan of turn-based tactical strategy games, especially those like XCOM, Fire Emblem and more. After sinking many hours into the preview, I can say that if you’re a fan of those games, you’ll likely love what King’s Bounty 2Â is offering.Īnd no, the appeal of this game isn’t just limited to fans of the turn-based tactical strategy genre either. The developer has combined the best aspects of iconic modern RPGs like BioWare’s Dragon Age/Mass Effect franchise and CD Projekt Red’s The Witcher 3 Wild Hunt.

Just like those games, you’ll be controlling a character via a third-person perspective throughout the game’s semi-open-world (think cities/towns/hubs with pathways to other places, similar to that like in Dragon Age/Mass Effect). The similarities don’t end there, as the developer has also made sure that King’s Bounty 2 features pretty good cinematic cutscenes and animations, especially considering that 1C Entertainment isn’t exactly a massive AAA company with resources like BioWare or CD Projekt Red. It’s closer in line and production value to that of the recent underrated RPG game, GreedFall by Spiders ( check out my review of that game here). The facial animations and environments look commendable and immersive enough, just don’t expect something like the heights of The Witcher 3 Wild Hunt. What adds to the overall sense of immersion is that this giant, fully 3D world also plays into the combat. When one of the many turn-based battles starts, it starts at that location.

The place in the world is divided into hexes, and all the landmarks that were around you are part of the battlefield.
